It is a horizontal line in the Cartesian plane, or a vertical line in the complex plane. The reason is that these points satisfy the equation while no others do.
10
The x intercept is at (84, 0) and the y intercept is at (0, 112) and so with a line join the points together which then will form a graph for the given equation.
4
If you have anything that you're planning to graph, it's got to be an equation that has 'x' and 'y' in it. If you have an equation that has 'x' and 'y' in it and you're planning to graph the equation, then you've had enough elementary algebra to know how to solve the equation for 'y'. Do that first and bada bing, it'll be in slope/intercept form.
This is an inequality equation in the form of: ii < xxii/viii which is the same as 2 < 22/8
The graph of is shifted 3 units down and 2 units right. Which equation represents the new graph?
If a = b then it is a circle; otherwise it is an ellipse.
It gets reflected in the x-axis.
On my graphing calculator, a TI84 Plus, I can enter the equation into the Y= (a button) and then graph it by hitting the Graph button.
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The x intercept is at (84, 0) and the y intercept is at (0, 112) and so with a line join the points together which then will form a graph for the given equation.
You draw a straight line through (0,b) which has a slope of m.
It's a non-standard form of the equation for a straight-line graph with a slope of 18 and a y-intercept of 16.
4
You can put the equation into slope-intercept form and the answer is right there, or you can put it in standard form and make the x coefficient and x "disappear" and solve the equation by dividing the number with y by the number on the other side of the equation.
The x intercept is at (84, 0) and the y intercept is at (0, 112) and so with a line join the points together which then will form a graph for the given equation.
The "form" only refers to how the equation of the line is written. It has no effect on what the line looks like when the equation is graphed. To graph a linear equation, no matter what form it's written in: -- Pick a number for 'x'. Use the equation to calculate 'y'. Graph the point. -- Pick another 'x'. Use the equation to calculate the new 'y'. Graph the point. -- Draw a straight line between the two points, and as much farther as you want to in either or both directions.