First join the points and find their respective distances and then just use the Pythagoras Theorem
If they are a Pythagorean triple then they will form a right angle triangle
Acute: 0 < X < 90; Right: = 90; Obtuse: 90 < X < 180; Straight: = 180; Reflex: 180 < X < 360. The Acut, Right, Straight and Reflex are actually classifications of an angle. Naming of an angle is done by identifying the vertex and a combination of the vertex and points on the two rays. For example an angle with points ABC where B is the vertex and A and C are points on the accompanying rays may be named as angle B, angle ABC or angle CBA. These can be written with the symbol for angle placed before the B the ABC and the CBA.
Yes, because the sides connected to the right angle cannot extend longer than the distance between their end points.
Any three points that are non-collinear (not on the same line) will determine a plane.
If this makes sense.... something like this |\ | \ |___\ A three sided polygon that has one right (90 degree) angle and all three sides have different lengths
A shape that consists of 4 points, 2 rays, and 1 right angle is a right triangle. In this triangle, the two rays represent the legs that form the right angle while the third side connects the endpoints of these rays. The four points can be the three vertices of the triangle and an additional point, such as the right angle's vertex. Thus, the answer is a right triangle.
If they are a Pythagorean triple then they will form a right angle triangle
Three points can determine a plane but not 3-d space.
No. Three points do. Two points determine a line.
Any 3 points determine a plane.
Three quarters of a right angle is 67.5 degrees.
no it can only have two right angles
False. Three collinear points determine a line while three non-collinear points determine a plane ( A Triangle)
Add up the three angles and subtract that from 360.
Any 3 points
A plane
Acute: 0 < X < 90; Right: = 90; Obtuse: 90 < X < 180; Straight: = 180; Reflex: 180 < X < 360. The Acut, Right, Straight and Reflex are actually classifications of an angle. Naming of an angle is done by identifying the vertex and a combination of the vertex and points on the two rays. For example an angle with points ABC where B is the vertex and A and C are points on the accompanying rays may be named as angle B, angle ABC or angle CBA. These can be written with the symbol for angle placed before the B the ABC and the CBA.