You rotate everything to the left, 3/4 of a full turn.
As an example of the result, the positive x-axis winds up
pointing down from the origin.
{1 0} {0 -1}
The x,y origin is 0,0
270 rule represent a 270 rotation to the left which is very easy
Negate each of the x and y components of all three vertices of the triangle. For example, a triangle with vertices (1,2), (8,3), and (5,6) would become (-1,-2), (-8,-3) and (-5,-6) when rotated 180 degrees about the origin.
1
You dont, its just 90 degrees 3 times..
Move it 3 times* * * * *or once in the anti-clockwise direction.
an owl
Owls can.
Rotating a figure 270 degrees is like rotating the figure to the left 90 degrees. I am not sure what formula or rule you use. *Joe Jonas Rocks*
270 degrees is 3/4 of the way around the circle. Ir is the same as rotating it 90 degrees (1/4) of the way clockwise. Turn it so anything that was pointing straight up would be pointing to the right.
180 degrees.
{1 0} {0 -1}
A) Rotate 360 degrees counterclockwise, then shift 1 unit up. B) Rotate 180 degrees counterclockwise, then shift 1 unit down. C)Rotate 90 degrees counterclockwise, then shift 1 unit up. D) Rotate 270 degrees counterclockwise, then shift 1 unit down.
No, only their positions will change.
y = 20x is symmetric about the origin. (If you rotate it around the origin, it will look the same before it is rotated 360 degrees).
270 degrees is West.