bx+cy=d bx=d-cy
x=d-cy
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b
answer:
d-cy
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b
Ax2+By2+Bx+Cy+D=0
This question cannot be answered sensibly. A square foot is a measure of area, with dimensions [L2]. A cubic yard (cy) is a measure of volume, with dimensions [L3]. Basic dimensional analysis teaches that you cannot convert between measures with different dimensions such as these without additional information.
This question cannot be answered sensibly. A square yard (sy) is a measure of area, with dimensions [L2]. A cubic yard (cy) is a measure of volume, with dimensions [L3]. Basic dimensional analysis teaches that you cannot convert between measures with different dimensions such as these without additional information.
Since the vertex of the parabola is at the point (6, 1.5) and the point (7, 3.5) is on the parabola, the point (5, 3.5) also is on the parabola (since the axis of symmetry is x = 6). So we have:y = ax2 + bx + c (the general equation of a parabola)(5, 3.5); 3.5 = a(5)2 + b(5) + c3.5 = 25a + 5b + c (1)(7, 3.5); 3.5 = a(7)2 + b(7) + c3.5 = 49a + 7b + c (2)(6, 1.5); 1.5 = a(6)2 + b(6) + c1.5 = 36a + 6b + c (3)Subtract the equation (1) and (3) from the equation (2).0 = 24a + 2b2 = 13a + b which yields b = 2 - 13a0 = 24a + 2b (substitute 2 - 13a for b)0 = 24a + 2(2 - 13a)0 = 24a + 4 - 26a0 = -2a + 4-4 = -2a2 = ab = 2 - 13a (substitute 2 for a)b = 2 - 13(2) = 2 - 26 = -243.5 = 25a + 5b + c (substitute 2 and -24 for a and b)3.5 = 25(2) + 5(-24) + c3.5 = 50 - 120 + c73.5 = cy = ax2 + bx + cy = (2)x2 + (-24)x + 73.5y = 2x2 - 24x + 73.5 (the equation of the parabola)Or,vertex = (6, 1.5) = (-b/2a, c - b2/4a);6 = -b/2ab = -12a1.5 = c - b2/4ac = 1.5 + b2/4a = 1.5 + (-12a)2/4a = 1.5 + 144a2/4a = 1.5 + 36ay = ax2 + bx + c3.5 = a(7)2 + b(7) + c3.5 = 49a + 7b + c3.5 = 49a + 7(-12a) + 1.5 - 36a3.5 = 49a - 84a + 1.5 + 36a3.5 = a + 1.52 = ab = -12a = -12(2) = -24c = 1.5 + 36a = 1.5 + 36(2) = 1.5 + 72 = 73.5
a tricotacydagon (tri-cot-a-cy-di-gon)A 32 sided shape is called a Triacontakaidigon. The sides will not cross each other and two of the sides will meet at the vertex.
abx=cy. x=cy/(ab)
multiply a by x then add the product of c and y. Your answer would be, based on the value of a,x,c,y, like this.ax + cy = ??
you didn't ask a question
Ax2+By2+Bx+Cy+D=0
Cy Endfield is the director.
cyclone
Baseball? Cy Young Awards?
.cy was created in 1994.
Cy Waits's birth name is Cy Ellis Waits.
Cy Schnabel's birth name is Cy Juan Schnabel.
Cy Casper was born in 1912.
um... i found this somewhere, i think it works. I use Java, so i dont know how it works. I think you can compile it in Microsoft Excel. (if you are a mac user, you wont be able to. anyway, here it is: Dim CX As Integer Dim CY As Integer Dim started As Boolean Dim playerdead As Boolean Private Sub Worksheet_SelectionChange(ByVal Target As Range) If CX = 0 Then CX = Cells(1, 1) End If If CY = 0 Then CY = Cells(1, 2) End If If playerdead = True Then Cells(CY, CX) = "" playerdead = False CX = Cells(1, 1) CY = Cells(1, 2) End If If Target.Row = 2 Then If Target.Column = 1 Then If Cells(2, 1) = ">" Then Cells(2, 1) = "ll" ElseIf Cells(2, 1) = "ll" Then Cells(2, 1) = ">" Else Cells(2, 1) = ">" End If End If End If If Cells(2, 1) = ">" Then Exit Sub If Target.Row = CY - 1 Then If Target.Borders(xlEdgeBottom).LineStyle > 0 Then Cells(CY, CX).Select ElseIf Cells(CY, CX).Borders(xlEdgeTop).LineStyle > 0 Then Cells(CY, CX).Select Else Cells(CY, CX) = "" CY = CY - 1 If Cells(CY, CX) = "F" Then Cells(CY, CX) = "F" CX = Cells(1, 1) CY = Cells(1, 2) Cells(2, 2) = "yippee!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "R" Then Cells(CY, CX) = "R" CX = Cells(CY, 1) CY = Cells(CY, 2) Cells(2, 2) = "poof!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "C" Then Cells(CY, CX) = "C" CY = Cells(2, CX) CX = Cells(1, CX) Cells(2, 2) = "poof!" Cells(2, 2).Speak End If Cells(CY, CX) = "J" End If End If If Target.Row = CY + 1 Then If Target.Borders(xlEdgeTop).LineStyle > 0 Then Cells(CY, CX).Select ElseIf Cells(CY, CX).Borders(xlEdgeBottom).LineStyle > 0 Then Cells(CY, CX).Select Else Cells(CY, CX) = "" CY = CY + 1 If Cells(CY, CX) = "F" Then Cells(CY, CX) = "F" CX = Cells(1, 1) CY = Cells(1, 2) Cells(2, 2) = "yippee!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "R" Then Cells(CY, CX) = "R" CX = Cells(CY, 1) CY = Cells(CY, 2) Cells(2, 2) = "poof!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "C" Then Cells(CY, CX) = "C" CY = Cells(2, CX) CX = Cells(1, CX) Cells(2, 2) = "poof!" Cells(2, 2).Speak End If Cells(CY, CX) = "J" End If End If If Target.Column = CX + 1 Then If Target.Borders(xlEdgeLeft).LineStyle > 0 Then Cells(CY, CX).Select ElseIf Cells(CY, CX).Borders(xlEdgeRight).LineStyle > 0 Then Cells(CY, CX).Select Else Cells(CY, CX) = "" CX = CX + 1 If Cells(CY, CX) = "F" Then Cells(CY, CX) = "F" CX = Cells(1, 1) CY = Cells(1, 2) Cells(2, 2) = "yippee!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "R" Then Cells(CY, CX) = "R" CX = Cells(CY, 1) CY = Cells(CY, 2) Cells(2, 2) = "poof!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "C" Then Cells(CY, CX) = "C" CY = Cells(2, CX) CX = Cells(1, CX) Cells(2, 2) = "poof!" Cells(2, 2).Speak End If Cells(CY, CX) = "J" End If End If If Target.Column = CX - 1 Then If Target.Borders(xlEdgeRight).LineStyle > 0 Then Cells(CY, CX).Select ElseIf Cells(CY, CX).Borders(xlEdgeLeft).LineStyle > 0 Then Cells(CY, CX).Select Else Cells(CY, CX) = "" CX = CX - 1 If Cells(CY, CX) = "F" Then Cells(CY, CX) = "F" CX = Cells(1, 1) CY = Cells(1, 2) Cells(2, 2) = "yippee!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "R" Then Cells(CY, CX) = "R" CX = Cells(CY, 1) CY = Cells(CY, 2) Cells(2, 2) = "poof!" Cells(2, 2).Speak ElseIf Cells(CY, CX) = "C" Then Cells(CY, CX) = "C" CY = Cells(2, CX) CX = Cells(1, CX) Cells(2, 2) = "poof!" Cells(2, 2).Speak End If Cells(CY, CX) = "J" End If End If Cells(CY, CX).Select If Cells(CY, CX).Font.Bold = True Then playerdead = True End If If playerdead = True Then Cells(CY, CX) = "N" Cells(2, 2) = "ouch!" Cells(2, 2).Speak Else Cells(CY, CX) = "J" End If End Sub