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0 is an even number

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Q: What type of number is 0?
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What type of number is a negative number?

Any number that is less than 0. Any rational irrational or integral number that is less than 0 is considered negative.


What are type of number is 0?

It is an integer


What type of particle has a charge of 1 and a mass number of 0?

beta


How to separate the digits stored in a variable?

You can use an array of char type, also you can use type string to save your data, for instance:int numberLength = 10;//defines how long is your numberchar number[numberLength] = '0';...cin >> number;Then you can access separate elements using array notation:number[0] is a first digit of your number, ..., number[i] is ith element.You can use string type as well. string type is better because you do not have specify how long your number is going to be!#include ...using std::string;...string number = "0";//your number initialized with zero...cin >> number;You can access separate digits in the same way as for the previous case:number[0] gives you first digit,..., number[sizeof number/sizeof number[0] - 1] gives you the last digit.


Explain the four basic data type in C. What is the size in byte of each type in DOS and UNIX platforms?

1. 'Explain' is not a question, but here you are:unsigned char: a number between 0 and 255signed char: a number between -128 and 127unsigned short: a number between 0 and 65535signed short: a number between -32768 and 327672. sizeof (type) will tell you


What type of number has a factor that is prime?

Any integer except 0, 1 and -1.


The number -2 0 and 0.4 can all be classified as what type of numbers?

Rational numbers


What type location of a whole number is associative truth or false?

TRUE = 1, FALSE = 0.


What type of number can be written as a fraction as p over q where p and q are integers and q is not equal to 0?

a rational number


Forty-six chromosomes is what type of number?

Forty-six chromosomes is an even number.


What is the code to unlock all the characters in NTSD 2.4 full?

here I leave my data from my ntsd 2.4 full:id: 0 type: 0 file: other \ template.datid: 2 type: 0 file: chars \ id: naruto.datid: 33 type: 0 file: chars \ naruto_clone.datid: 0 type: 0 file: chars \ kyubi.datid: 11 type: 0 file: chars \ sasuke.datid: 0 type: 0 file: chars \ sasuke_cs2.datid: 4 type: 0 file: chars \ sai.datid: 1 type: 0 file: chars \ sakura.datid: 7 type: 0 file: chars \ rock_lee.datid: 18 type: 0 file: chars \ neji.datid: 19 type: 0 file: chars \ tenten.datid: 22 type: 0 file: chars \ shikamaru.datid: 12 type: 0 file: chars \ kiba.datid: 5 type: 0 file: chars \ shino.datid: 13 type: 0 file: chars \ yamato.datid: 3 type: 0 file: chars \ kakashi.datid: 21 type: 0 file: chars \ jiraiya.datid: 0 type: 0 file: chars / speedy.datid: 0 type: 0 file: chars / bacon.datid: 0 type: 0 file: chars / brrrrr.datid: 16 type: 0 file: chars \ gaara.datid: 14 type: 0 file: chars \ kankuro.datid: 15 type: 0 file: chars \ temari.datid: 8 type: 0 file: chars \ chiyo.datid: 20 type: 0 file: chars \ orochimaru.datid: 23 type: 0 file: chars \ kabuto.datid: 0 type: 0 file: chars \ spike.datid: 0 type: 0 file: chars \ jiroubou.datid: 0 type: 0 file: chars \ tayuya.datid: 0 type: 0 file: chars \ sakon.datid: 0 type: 0 file: chars \ kidomaru.datid: 31 type: 0 file: chars \ sound_nin2.datid: 30 type: 0 file: chars \ sound_nin.datid: 32 type: 0 file: chars \ hunter.datid: 39 type: 0 file: chars \ sand_creature.datid: 0 type: 0 file: chars \ pein.datid: 0 type: 0 file: chars \ badboy.datid: 9 type: 0 file: chars \ itachi.datid: 17 type: 0 file: chars \ kisame.datid: 10 type: 0 file: chars \ deidara.datid: 58 type: 0 file: chars \ deidara_bird.datid: 6 type: 0 file: chars \ Hsasori.datid: 0 type: 0 file: chars \ sasori.datid: 55 type: 0 file: chars \ puppet_sasori.datid: 25 type: 0 file: chars \ kakuzu.datid: 0 type: 0 file: chars \ nckakuzu.datid: 24 type: 0 file: chars \ hidan.datid: 0 type: 0 file: chars \ reaper.datid: 0 type: 0 file: chars / smiter.datid: 0 type: 0 file: chars / jkhg.datid: 0 type: 0 file: chars \ smiter.dat


How do you add characters in NTSD 2.2?

simple example: to add tayuya id: 0 type: 0 file: chars\tayuya.dat id: 0 type: 0 file: chars\sakon.dat id: 0 type: 0 file: chars\jiroubou.dat id: 0 type: 0 file: chars\hunter.dat id: 0 type: 0 file: chars\kyubi.dat id: 0 type: 0 file: chars\sasuke_cs2.dat id: 0 type: 0 file: chars\deidara_bird.dat id: 0 type: 0 file: chars\sand_creature.dat id has to be 0 and type 0 then chars\name of character.dat to add ton ton id: 0 type: 0 file: chars\Piggy.dat to add pein id: 0 type: 0 file: chars\pein.dat for Toby id: 0 type: 0 file: chars\tjvcs.dat