Pick a test point, (the origin is the most convenient unless the line of the inequality falls on it), and plug it into the same linear inequality. If the test point makes the inequality true, then shade that side of the line. If the test point makes the inequality false, then shade the opposite side of the line.
Graph the following Inequalities: x > 3
Shade upward if the inequality involves a "greater than" comparison. Shade downward if the inequality involves a "less than" comparison.
3
If it is 'less than' or 'greater than' or 'not equal' then use an open circle.If it is 'less than or equal to' or 'greater than or equal' then use the shaded circle.
The solution to a system of inequalities is where the solutions to each of the individual inequalities intersect. When given a set of graphs look for the one which most closely represents the intersection, this one will contain the most of the solution to the the system but the least extra.
The part that is shaded represents all the possible solutions. An inequality has solutions that are either left or righ, above or below or between two parts of a graph.
First put the inequality into the form ax + b < 0 or ax + b > 0 Next graph the equality y = ax + b which will be straight line. For the < case, shade the area below the line. For the > case , shade above the line. For <= or >= also shade the line itself.
Graph the following Inequalities: x > 3
Seeing your mom
Linear programming is just graphing a bunch of linear inequalities. Remember that when you graph inequalities, you need to shade the "good" region - pick a point that is not on the line, put it in the inequality, and the it the point makes the inequality true (like 0
.08>0.4
When graphing inequalities you use a circle to indicate a value on a graph. If the value is included in the solution to the inequality you would fill in the circle. If the value that the circle represents is not included in the solution you would leave the circle unshaded.
Compound inequalities is when there is two inequality signs. You will regularly graph compound inequalities on a number line.
false
Go to www.yourteacher.com
To find the solutions.
To graph linear inequalities, you first identify the boundary line by rewriting the inequality in slope-intercept form (y = mx + b) and plotting the corresponding linear equation. If the inequality is strict (e.g., < or >), you use a dashed line to indicate that points on the line are not included. For non-strict inequalities (e.g., ≤ or ≥), a solid line is used. Finally, you shade the appropriate region of the graph to represent the solutions that satisfy the inequality, based on whether the inequality is greater than or less than.