The answer will depend on what numbers are on the wheel, what the variable is (the sum, product or some other function of the individual spins). Since there is no information on these factors, the question cannot be answered.
It is the theory of what might happen, but not actually what happens. In theory, if you spin a coin 100 times, it should come up on heads 50 times, as there is a 1 in 2 chance of you getting heads on each spin. If you actually do spin a coin 100 times, the total of heads is the experimental probability, so what you actually get. That may not be 50. It is likely to be close to 50 though.
The probability of getting a 2 is 1 - (1/6)60 = 1 - 2.05*10-47
I'm assuming that a "1-8 spinner" is similar to an eight-sided die, so the probability of spinning a 10 is zero. When throwing dice, or flipping a coin, etc., each outcome is independent. That is, it's not influenced by the previous outcome(s). So if you get three 8s in a row then the probability of getting an 8 on the fourth throw remains at 1/8. The probability of an 8 on each and every throw is always 1/8.
The answer depends on the shape of the spinner.
The experimental probability, by definition, can only be determined after you have carried out the experiment!
It is the theory of what might happen, but not actually what happens. In theory, if you spin a coin 100 times, it should come up on heads 50 times, as there is a 1 in 2 chance of you getting heads on each spin. If you actually do spin a coin 100 times, the total of heads is the experimental probability, so what you actually get. That may not be 50. It is likely to be close to 50 though.
The probability of getting a 2 is 1 - (1/6)60 = 1 - 2.05*10-47
Prob(at least one Blue if you spin it 5 times) = 1 - Prob(No Blue in 5 spins) = 1 - (3/4)5 = 1 - 243/1024 = 781/1024 = 0.7627 approx.
It is 0.5
Peddling is the art of letting off the accelerator to stop wheel-spin when the tires break loose, and then getting right back on the gas when the tires hook up. Tire spin is not what you want when drag racing. Wheel spin equates to loss of traction and slower elapsed times.
The probability is 5/6. The die has 6 sides so 5 of them are not the "4". The probability of getting the four is 1/6.
That depends on the numbers you can spin.
4 of 4
The spin wheel is on the homepage of Smallworlds.
Spin That Wheel was created in 1990.
If a five color spinner with equal sections of red blue green yellow and orange is spun six times, the probability of getting no reds in all six spins is 26.2%. The probability of no red on one spin is 4 out of 5, or 0.8 The probability of no red in six spins is 0.86.
The second part of the question is not specific enough. Is it 3 on the roll of a die, a spin of a spinner, a card from a deck, a roulette wheel?