That's the formula for average acceleration.
vf or rather vf stands for final velocity
vi or rather vi stands for initial velocity
t stands for time.
(vf-vi)/ t is ?
A equals Vf minus Vi divided by time equals triangle v divided by time
Final Velocity minus Initial Velocity (all together this is the change in velocity) divided by the average acceleration will give you the time it took for the object to reach that speed.(Vf - Vi) / Aaverage = Time
acceleration cannot be calculated from these values alone unless one makes a few assumptions: Vf=final velocity Vi=initial velocity a=acceleration d=displacement t=time assume Vi=0 (Vf-Vi)/t=a Vf=at+Vi Vf**2=Vi**2+2ad (at)**2=2ad aatt=2ad att=2d a=2d/t**2
f=ma vf=vi+at s=vi+1/2at
(vf-vi)/ t is ?
A equals Vf minus Vi divided by time equals triangle v divided by time
A=Vf-Vi/t Acceleration is the final velocity minus the initial velocity divided by the time it too to reach it
Final Velocity minus Initial Velocity (all together this is the change in velocity) divided by the average acceleration will give you the time it took for the object to reach that speed.(Vf - Vi) / Aaverage = Time
1) Work input = Force * distance 2) Force = mass*acceleration 3) Acceleration = (Vf - Vi) ÷ time 4) Force = mass * [(Vf - Vi) ÷ time] 5) Distance = Average velocity * time 6) Average velocity = (Vf + Vi) ÷ 2 7) Distance = [(Vf + Vi) ÷ 2] * time Eq#4 * EQ #7 8) Work input = mass * [(Vf - Vi) ÷ time] * [(Vf + Vi) ÷ 2] * time Time cancels 9) Work input = mass * (Vf - Vi) * (Vf + Vi) ÷ 2 10)(Vf - Vi) * (Vf + Vi) = Vf^2 - Vi^2 11)Work input = mass * [Vf^2 - Vi^2] ÷ 2 12)Work input = mass *( Vf^2 ÷ 2) - mass * (Vi^2 ÷ 2) 13)Kinetic energy = ½ mass *velocity ^2 14) Change in KE = (½ mass * Vf ^2) - (½ mass * Vi ^2) Equation #12 = Equation #14 so 15)Work input = Change in KE 16)Work input = ∆ KE
Yes recalling the first equation of motion ie Vf = Vi + at Here Vf is final velocity and Vi is the initial velocity. a the acceleration and t is the time Now taking at on the other side ie left side we get Vf - at = Vi This is what mentioned here.
To find acceleration, you take Vi [Initial Velocity] and you subtract if from Vf [Final Velocity.] (Vi - Vf) If they Vi and Vf are already given, you take the two givens and you subtract them from each other. Vi minus Vf. Do not do Vf minus Vi or it will be wrong. After you do that, you divide your answer from T [Time] (Vi - Vf) a= _____ t Once you get your answer, that will be your acceleration.
Vavg = (Vi + Vf)/2 Vi = 0 Vavg = Vf/2 Vf = 2*Vavg Vavg = 80 Vf = 160
Case 1 is Dropping (Simplest Case) Equations: vf=gt vf²=2gd d=gt²/2 t=square root of 2d/g case 2 is Throwing Down (general Case) Equations: vf =vi + gt vf² = vi² + 2gd d= vit + gt²/2 t= vf - vi /g d = vf² - vi²/2g Case 3 is Throwing up equations in Case 1 and 2 are usable it depends in the given ------------------------------------------------------------------------------- g= gravity vf= final velocity vi = initial velocity d= distance t= time there ^^
acceleration cannot be calculated from these values alone unless one makes a few assumptions: Vf=final velocity Vi=initial velocity a=acceleration d=displacement t=time assume Vi=0 (Vf-Vi)/t=a Vf=at+Vi Vf**2=Vi**2+2ad (at)**2=2ad aatt=2ad att=2d a=2d/t**2
f=ma vf=vi+at s=vi+1/2at
You can measure acceleration by using this formula below. vf= final velocity vi= initial velocity t=time a=accelration vf-vi/time