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If you notice the formulas you will see that the height and the radius are multiplied by 2, both of them. When you multiplied these together it will be like multiplying 2x2.

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What does in terms of pi mean for cylinder?

Pi is used in the equation to determine the volume of a cylinder with r being the radius and h being the height of the clynder: V = Pi*r2h


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Double its height or increase its radius by a factor of sqrt(2) = 1.4142 (approx) or some combination of changes to he height and radius.


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Your diameter is double the radius. So the diameter is 6


What effect does tripling the radius and doubling the height of a cone have on the cone's volume?

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How do you create triangle circle and rectangle classes derived from a base class shape with virtual area function in c plus plus?

#include<iostream> struct shape { virtual double area () const = 0; }; struct triangle : shape { triangle (double b, double h): base (b), height (h) {} double base, height; double area () const override { return base * height / 2; } }; struct circle : shape { circle (double r): radius (r) {} double radius; double area () const override { return 4 * atan(1) * radius * radius; } }; struct rectangle : shape { rectangle (double w, double h): width (w), height (h) {} double width, height; double area () const override { return width * height; } }; int main() { triangle t (10, 5); std::cout << "triangle with base " << t.base << " and height " << t.height << " has area " << t.area() << std::endl; circle c (5); std::cout << "circle with radius " << c.radius << " has area " << c.area() << std::endl; rectangle r (10, 5); std::cout << "rectangle with width " << r.width << " and height " << r.height << " has area " << r.area() << std::endl; }


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What is the radius of a circle given an arc and its height?

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How do you get the volume if you have the radius and the height?

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