The image of a vertex at (x, y) would be (-y, x).
To rotate a figure 180 degrees clockwise about the origin you need to take all of the coordinates of the figure and change the sign of the x-coordinates to the opposite sign(positive to negative or negative to positive). You then do the same with the y-coordinates and plot the resulting coordinates to get your rotated figure.
You dont, its just 90 degrees 3 times..
Move it 3 times* * * * *or once in the anti-clockwise direction.
Center of rotation
Point of rotation
To rotate a figure 180 degrees clockwise about the origin you need to take all of the coordinates of the figure and change the sign of the x-coordinates to the opposite sign(positive to negative or negative to positive). You then do the same with the y-coordinates and plot the resulting coordinates to get your rotated figure.
A figure can be rotated through any angle of your choice.
Visualize a capital "N." Rotated 90 degrees counter-clockwise (a quarter turn to the left) it would look like a capital "Z."
When u rotated a figure 180 is the reflection the same
To rotate a figure 90 degrees clockwise about the origin, simply swap the x and y coordinates of each point and then negate the new y-coordinate. This is equivalent to reflecting the figure over the line y = x and then over the y-axis.
You dont, its just 90 degrees 3 times..
Move it 3 times* * * * *or once in the anti-clockwise direction.
To rotate a figure 180 degrees clockwise, you can achieve this by first reflecting the figure over the y-axis and then reflecting it over the x-axis. This double reflection effectively rotates the figure 180 degrees clockwise around the origin.
360 degree rotation (clockwise or anticlockwise) leaves any figure in exactly the same position as it was at the start. So YOU DO NOTHING.
multiply the coordinates by -1.
No, only their positions will change.
A circle