answersLogoWhite

0

Yes, a resultant vector is the vector sum of the two vectors. It has it's own direction and magnitude.

User Avatar

Wiki User

13y ago

Still curious? Ask our experts.

Chat with our AI personalities

MaxineMaxine
I respect you enough to keep it real.
Chat with Maxine
JudyJudy
Simplicity is my specialty.
Chat with Judy
EzraEzra
Faith is not about having all the answers, but learning to ask the right questions.
Chat with Ezra

Add your answer:

Earn +20 pts
Q: Does the resultant take into account the direction of the two vectors?
Write your answer...
Submit
Still have questions?
magnify glass
imp
Continue Learning about Math & Arithmetic

How can you add three vectors of equal magnitude in a plane such as their resultant is zero?

Take any three vectors in a plane which, when placed end-to-end form a triangle. The resultant of the three vectors will be zero.


Can three vectors not in one plane give zero resultant?

No. For three vectors they must all lie in the same plane. Consider 2 vectors first. For them to resolve to zero, they must be in opposite direction and equal magnitude. So they will lie along the same line. For 3 vectors: take two of them. Any two vectors will lie in the same plane, and their resultant vector will also lie in that plane. Find the resultant of the first two vectors, and the third vector must be along the same line (equal magnitude, opposite direction), in order to result to zero. Since the third vector is along the same line as the resultant vector of the first two, then it must be in the same plane as the resultant of the first two. Therefore it lies in the same plane as the first two.


Why can't we add or subtract vectors like scalars?

Because scalars do not take in the direction but just the magnitude while vectors can. You can add vectors ONLY if they are in the same direction.


Can you add vector like scalars or not?

No. Because vectors have direction as well as magnitude, you must take the direction into account when you add them. Example: Vector A parallel to [0,0; 0,4] Vector B parallel to [0,0; 3,0] These vectors are at right angles to each other Vector A has a magnitude of 4, Vector B an magnitude of 3. A + B = has a magnitude of 5, parallel to [0,0;3,4]


How to find the area of a parallelogram with given vertices's in a 3D figure?

You need to take the magnitude of the cross-product of two position vectors. For example, if you had points A, B, C, and D, you could take the cross product of AB and BC, and then take the magnitude of the resultant vector.