2x - 8 = 0
That graph is not going to be very interesting or useful. But who are we
to try and discourage you if that's really what you want to do.
First solve the equation for 'x'.
Add 8 to each side:
2x = 8
Divide each side by 2:
x = 4
The graph is a straight vertical line that passes through '4' on the x-axis,
and keeps going infinitely far both up and down.
The equation 0 equals 0 is an identity and contributes absolutely nothing to the part of the graph that you should shade or not. The tautological statement can be ignored.
There needs to be an x variable to create a graph.
1x16, 2x8, 4x4
0 5 /--------------/-----•------/
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
The highest point on a graph is when the derivative of the graph equals 0 or the slope is constant.
The equation 0 equals 0 is an identity and contributes absolutely nothing to the part of the graph that you should shade or not. The tautological statement can be ignored.
There needs to be an x variable to create a graph.
1x16, 2x8, 4x4
0 5 /--------------/-----•------/
Just one. It's at the origin. (0, 0)
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
First convert it to Y= y-x+4=0 y=x-4 The graph has a slope of 1 and the y-intercept is (0,-4)
a straight line (the Y-axis of a coordinate plane)
It is a horizontal line (slope of 0) which intersects the coordinate (0,5).
First, reflect the graph of y = x² in the x-axis (line y = 0) to obtain the graph of y = -x²; then second, shift it 3 units up to obtain the graph of y = -x² + 3.
the graph is 2 straight lines from the origin in quadrants 1 and 2 at angle of 45 and 135 degrees from 0