Wiki User
∙ 14y agoTheir directions are perpendicular.
Wiki User
∙ 14y agowhen the vectors are not all pointing in the same direction
Yes, a resultant vector is the vector sum of the two vectors. It has it's own direction and magnitude.
The related question has a nice detail of this. Each vector is resolved into component vectors. For 2-dimensions, it is an x-component and a y-component. Then the respective components are added. These added components make up the resultant vector.
The sum of two null vectors is a null vector. And since a direction is not relevant for a null vector, the resultant has no direction either.
A vector is a quantity with magnitude and direction. Since force has magnitude and direction, it is a vector
If one component of vector A is zero along the direction of vector B, it means the two vectors are orthogonal or perpendicular to each other. Their directions would be such that they are at a right angle to each other.
when the vectors are not all pointing in the same direction
resultant vector is a vector which will have the same effect as the sum of all the component vectors taken together.
When multiplying a vector by a scalar, each component of the vector is multiplied by the scalar. This operation changes the magnitude of the vector but not its direction. Similarly, dividing a vector by a scalar involves dividing each component of the vector by the scalar.
it depends on the method of subtraction. If the vectors are drawn graphically then you must add the negative of the second vector (same magnitude, different direction) tail to tip with the first vector. If the drawing is to scale, then the resultant vector is the difference. If you are subtracting two vectors <x1, y1> - <x2, y2> then you can subtract them component by component just like scalars. The same rules apply to 3-dimensional vectors
Yes, vectors must have the direction. Without direction, it is simply a scalar quantity.
Two methods can be used for vector addition. (1) Graphically. Place the vectors head-to-tail, without changing their direction or size. (2) Analytically, that is, mathematically. Add the x-component and the y-component separately. The z-component too, if the vectors are in three dimensions.
Vectors can be added using the component method, where you add the corresponding components of the vectors to get the resultant vector. You can also add vectors using the graphical method, where you draw the vectors as arrows and then add them tip-to-tail to find the resultant vector. Additionally, vectors can be added using the trigonometric method, where you use trigonometry to find the magnitude and direction of the resultant vector.
No.
The magnitude of dot product of two vectors is equal to the product of first vector to the component of second vector in the direction of first. for ex.- A.B=ABcos@
A vector has both magnitude (the size or length of the vector) and direction. These two characteristics define a vector and differentiate it from a scalar, which only has magnitude.
Yes, a resultant vector is the vector sum of the two vectors. It has it's own direction and magnitude.