When someone is oriented x2, it means they are aware of two key aspects of their environment: their person (who they are) and their place (where they are). This level of orientation indicates a partial awareness, as they may not be aware of the time or the situation they are in. It can be a sign of cognitive impairment or confusion, depending on the context in which it is assessed. Typically, full orientation includes awareness of person, place, and time (oriented x3).
The solution to the problem 2x2 is 4 (the result of multiplication).
It means that you increase something's height by x2 and its width by x2 (and depth by x2 when you have a 3D object)
2x2 = x2 - 2 Subtract x2 from both sides: x2 = -2 Take square roots: x = + or - i*sqrt(2) where i is the imaginary sqrt of -1.
Each element is the mean of the corresponding elements. Thus, the mean of (x1, y1) and ( x2, y2) is [( x1 + x2)/2, (y1 + y2)/2]
If you mean: x2+3x+2 then it is (x+1)(x+2) when factored
someone who loves to be in relationships like 24/7
It means someone farted 3 times more than is usual.
It cannot be factored because the discriminant is less than zero. Do you mean x2+11x-60 then if so it is (x-4)(x+15)
-7
set.
The solution to the problem 2x2 is 4 (the result of multiplication).
If you mean x2 + 2x + 15: Then the answer would be that it's a quadratic expression with no factors. If you mean x2 - 2x + 15: Then it can be factored out to: (x - 5)(x + 3) If you mean x2 + 2x - 15: Then it can be factored out to: (x + 5)(x - 3)
The answer to this depends on what you mean by "x 7" If you mean: x2 -7x, then it can be factored out as x(x - 7) If you mean: x2 - x7, then you can factor it out as: x2(1 - x5) If you mean: x2 - x + 7, then it can not be factored If you mean: (x2 - x)7, then the inner term can be factored, giving you (x[x - 1])7 If you mean something else, then you will need to be more clear with your question.
Logic Oriented Graphic Oriented
If you mean y = x2, then yes, it is nonlinear.
It means that you increase something's height by x2 and its width by x2 (and depth by x2 when you have a 3D object)
2