A Hexagon
A regular tessellation is based on only one regular polygonal shape. A semi-regular tessellation is based on two or more regular polygons.
A regular tessellation uses only one regular polygon. A semi-regular tessellation is based on two or more regular polygons.
Tessellations are named based on the number of polygons located at a vertex. For example: A regular tessellation, made from only triangles is named 3.3.3
Strictly speaking, no, because a semi-regular tessellation must be based on regular polygons and rhombi are not regular polygons. However, octagons and rhombi can be used to make a non-regular tessellation.
The question cannot be answered because it is based on the incorrect assertion that a semi-regular tessellation does not work. Sorry, but it does work!
Hexagon
A regular tessellation is based on only one regular polygonal shape. A semi-regular tessellation is based on two or more regular polygons.
A regular tessellation uses only one regular polygon. A semi-regular tessellation is based on two or more regular polygons.
Tessellations are named based on the number of polygons located at a vertex. For example: A regular tessellation, made from only triangles is named 3.3.3
Strictly speaking, no, because a semi-regular tessellation must be based on regular polygons and rhombi are not regular polygons. However, octagons and rhombi can be used to make a non-regular tessellation.
The question cannot be answered because it is based on the incorrect assertion that a semi-regular tessellation does not work. Sorry, but it does work!
A regular tessellation is based on multiple copies of the same regular polygon. A semi-regular tessellation uses copies of two (or more) regular polygons. In the latter case, at each vertex the various polygons are arrayed in the same order (or its mirror image).
Not all shapes can tessellate. For example a pentagon will not tessellate. Only those shapes where the angles of the vertices which meet sum to 360° (a full turn) will tessellate. For example, with a regular hexagon, each angle is 120° and when three come together they form 3×120° = 360° and so will tessellate, but with an octagon, each angle is 135°; two such angles form 2×135° = 270°, but three such angles form 3×135° = 405° - two octagons will lay together with a gap, but three octagons will overlap: they cannot tessellate; however, 360° - 270° = 90° which is the angle of a square, so octagons together with squares will tessellate.
Many quilt patterns are (or are based on) tessellations, from something as simple as the "tumbler" pattern to more complex trees, stars, etc.
tessellations are designs that are based on a shape that regularly tiles smoothly, such as squares or hexagons. Geometrically, this guarantees that all the space is accounted for, and that the shapes should fit together ( though not necessarily smoothly). If you take a square or hexagon (or any other regular shape that fits together by itself) and cut out parts of it using scissors, then attach the cut out parts on the opposite edge of the square from which they were removed, you should end up with a working tessellation.
It wouldn't just have to be translation services in India. Other places can translate this for you as it would all be done through the internet. Try a few translation service companies such as International Innovators based in India.
The translation to Othello is the Moor of Venice. It is based on an Italian short story called Un Capitano Moro.