index of any digit is 0 then it is equal to one according to mathematics's rule. therefore a degree is equal to 1.
It is easy to draw an equilateral triangle without a protractor. That gives a 60 degree angle. It is then simply a matter of bisecting the 60 degree angle, using an unmarked rule and compass, to get a 30 degree angle.
Oh honey, a quadratic function is a function whose rule is a polynomial of degree 2. It's like the middle child of polynomials - not too simple, not too complex, just right. So next time you see that squared term, you know you're dealing with a quadratic function, sweetie.
The two base angles are congruent or equal measure. Find one angle and use the 180 degree rule and you can find all three.
Yes. The parameters of the t distribution are mean, variance and the degree of freedom. The degree of freedom is equal to n-1, where n is the sample size. As a rule of thumb, above a sample size of 100, the degrees of freedom will be insignificant and can be ignored, by using the normal distribution. Some textbooks state that above 30, the degrees of freedom can be ignored.
The rule for a rotation by 180° about the origin is (x,y)→(−x,−y) .
(x; y) --> (x.cos45 + y.sin45; x.sin45 - y.cos45)
(x,y)-> (-y,x)
(x,y) to (x,-y). You would keep the x the same, but turn the y negative. This is actually the rule for a 90 degree counterclockwise rotation, but they're the same thing, they would go to the same coordinates.
270 rule represent a 270 rotation to the left which is very easy
(x,y) to (x,-y). You would keep the x the same, but turn the y negative. This is actually the rule for a 90 degree counterclockwise rotation, but they're the same thing, they would go to the same coordinates.
plz awnser this
The effect of the rotation is the same as that of a 90 degree clockwise rotation. In matrix notation, it is equivalent to [post-]multiplication by the 2x2 matrix: { 0 1 } {-1 0 }
(x, y) -> (-x, -y)
First of all, if the rotation is 180 degrees then there is no difference clockwise and anti-clockwise so the inclusion of clockwise in the question is redundant. In terms of the coordinate plane, the signs of all coordinates are switched: from + to - and from - to +. So (2, 3) becomes (-2, -3), (-2, 3) becomes (2, -3), (2, -3) becomes (-2, 3) and (-2, -3) becomes (2, 3).
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To rotate a figure 180 degrees clockwise, you can achieve this by first reflecting the figure over the y-axis and then reflecting it over the x-axis. This double reflection effectively rotates the figure 180 degrees clockwise around the origin.