The line of reflection is the perpendicular bisector of any point and its image.
In a close figure it is the set of points inside the figure.
The new figure after a transformation is the result of applying specific changes to the original shape, such as translation, rotation, reflection, or scaling. Each transformation alters the figure's position, orientation, or size while maintaining its fundamental properties. To determine the coordinates or characteristics of the new figure, one must apply the transformation rules to the original figure's vertices or points accordingly. The resulting figure can vary in appearance but retains the same overall structure and proportions as the original.
Triangle: A figure formed by exactly three (non-colinear) points joined by line segments is a triangle. A figure formed by three or more points is generally called a polygon. Of course, if all of the points are co-linear then there is not much of a figure. A polygon has 3 or more sides.
When you reflect a figure across the x-axis, the x-coordinates of the points remain the same, while the y-coordinates change sign. This means that if a point is at (x, y), its reflection across the x-axis will be at (x, -y).
Simple- points for divided by points against multiplied by one hundred!
reflection
In the given scenario, points A, B, C, and D are reflected across a line or point to coincide with points G, J, I, and H, respectively. This reflection implies that each original point and its corresponding reflected point are equidistant from the line of reflection. Therefore, the positions of points A, B, C, and D are symmetrically opposite to points G, J, I, and H concerning the line of reflection. This geometric relationship highlights the properties of reflection in a coordinate plane.
I never learned a rule for reflection, but the easiest method would be to count the number of points the point of your figure/line from the x- axis or y-axis, and apply the same number onto the other side. That's how I always did it. It you were to just move the whole figure over, that would only be translation! make sure the figure/line makes sense of where it is.
In a convex figure, if you pick any two points, the points between them are also a part of the figure.
The line of reflection is the perpendicular bisector of any point and its image.
faith and hope
Reflection in the y-axis.
The points after reflection will follow points equal but different direction, to the path followed before the reflection. So, if the line would cover 3.5 on the x and 5 on the y; it will reflect symmetrically giving you the formula to get your answer.
In a close figure it is the set of points inside the figure.
A. Glide reflection b. Orientation of points c. Parallelism of lines d. Areas of polygons
The RANSAC algorithm can be used to estimate a homography matrix by iteratively selecting random sets of corresponding points in two images and calculating the homography matrix for each set. The set with the most inliers (points that fit well with the estimated homography) is then chosen as the best estimate. This helps in robustly matching corresponding points between the two images.