When vectors are added together, the result is still a vector.
Here's a way of looking at it: Person A (vector A) walks one mile north, and Person B (vector B) walks two miles east. If a different person, Person C (vector C, the result of adding vectors A and B) did both, Person C would walk one mile north then two miles east. Since the shortest distance between two points if a line, you can draw a path from where you started to where you ended up after both vectors.
If you drew these three vectors (one unit up, two units right, and the resulting vector), with one original vector's end point at the other vector's start point, and a third vector leading from the start point of the first to the end point of the second, you should see a triangle.
This can also be applied to the addition of more than two vectors.
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
Vectors have direction. Scalars don't.
The product of two vectors can be done in two different ways. The result of one way is another vector. The result of the other way is a scalar ... that's why that method is called the "scalar product". The way it's done is (magnitude of one vector) times (magnitude of the other vector) times (cosine of the angle between them).
Because there are two different ways of computing the product of two vectors, one of which yields a scalar quantity while the other yields a vector quantity.This isn't a "sometimes" thing: the dot product of two vectors is always scalar, while the cross product of two vectors is always a vector.
No, the sum of two vectors cannot be a scalar.
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
When multiplying a vector by a scalar, each component of the vector is multiplied by the scalar. This operation changes the magnitude of the vector but not its direction. Similarly, dividing a vector by a scalar involves dividing each component of the vector by the scalar.
No, a scalar quantity cannot be the product of two vector quantities. Scalar quantities have only magnitude, while vector quantities have both magnitude and direction. When two vectors are multiplied, the result is a vector, not a scalar.
A vector has direction, where as a scalar does not. When you add two vectors, it is like you are moving one vector to the end of the other vector, and closing off the triangle with a vector for the third side. That third vector is the addition of the first two vectors. The new vector points in a specific direction, so it cannot be a scalar.
Scalar addition involves adding a scalar quantity to each element of a vector. This is done by adding the scalar to the magnitude of the vector without changing its direction. The result is a new vector that represents the original vector displaced by the magnitude of the scalar in the same direction.
The product of scalar and vector quantity is scalar.
The scalar product (dot product) of two vectors results in a scalar quantity, representing the magnitude of the projection of one vector onto the other. The vector product (cross product) of two vectors results in a vector quantity that is perpendicular to the plane formed by the two input vectors, with a magnitude equal to the area of the parallelogram they span.
Vectors. A scalar times a vectro is a vector. A vector times a vector is a scalr if the vectros are parallel v1.v2 = scalar. A vector times a vector is a vector if the vectors are perpendicular. Other wise a vectro times a vector is both a scalr and a vector, v1v2 = -v1.v2 + v1xv2 = -v1v2cos(x) + vqv2sin(x). If cos(x) =0 then perpendicular if sin(x)=0 then parallel. In general the product of two vectors is a quaternion the sum of a scalar and a vector. The Universe is composed of quaternions. Science and Physics has failed to appreciate that the numbes of the universe are quaternions, the sum of a scaltr and a vector. Hamilton invented quaternions in 1843.
Vectors have direction. Scalars don't.
Vector quantities can be added and subtracted using vector addition, but they cannot be divided like scalar quantities. However, vectors can be multiplied in two ways: by scalar multiplication, where a scalar quantity is multiplied by the vector to change its magnitude, or by vector multiplication, which includes dot product and cross product operations that result in a scalar or vector output.
resultant vector is a vector which will have the same effect as the sum of all the component vectors taken together.
A definition of work W: W = ⌠F∙dsWhere F is a force vector that is dot-multiplying (scalar product) the differentialdisplacement vector dS. The result is the work W, a scalar, done by the force thatproduced the displacement. But notice that the scalar product of both vectors willonly consider the force component that is collinear with the displacement vector.