-6
Efficiency = ( useful energy output / total energy input ) x 100
I guess you mean either input/output/inout/append or binary/text.
It could be add 15, or it could be multiply by 3 plus 1, for example.
Start Declarations String Guess Num Score String PROMPT1 "Computer thinks of an animal, what is it" String PROMPT2 "No! It has four legs" String PROMPT3 "No! It has Fur" String PROMPT4 "No! It likes fish" String PROMPT5 "No! It lives in the north" String PROMPT6 "No! It is white" String PROMPT7 "No! Answer is (Animal)" String PROMPT8 "Would you like to play again" Animal = Polar Bear String Answer = "yes", "no" While PlayAgain = yes Output PROMPT1 Input Guess If Guess=Animal Win() Else Output PROMPT2 Input Guess If Guess = Animal Win() Else Output PROMPT3 Input Guess If Guess = Animal Win() Else Output PROMPT3 Input Guess If Guess = Animal Win() Else Output PROMPT4 Input Guess If Guess = Animal Win() Else Output PROMPT5 Input Guess If Guess = Animal Win() Else Output PROMPT6 Input Guess If Guess = Animal Win() Else Output PROMPT7 End If End If End If End If End If End If End If Output PROMPT8 Input Answer EndWhile Stop Win() Score = Score+1 Return
It is not a linear function because it is missing x as the input variable
Efficiency = ( useful energy output / total energy input ) x 100
50
For basic input and output in C++: #include
14+14=28
input is the << operator and output is the >> operator
Input a variable.
y = 5x + 3When x=2,y = 5(2) + 3 = 10 + 3 = 13
If you know that the number input will always be three digits: output = 10 * (int)(input / 100) + (input % 10); If you want to idiot proof it (eg. too many digits): output = 10 * (int)((input % 1000) / 100) + (input % 10);
There are two stream operators: << (insert or put) and >> (extract or get). Output streams implement the insertion operator, input streams implement the extraction operator and input/output streams implement both operators.
Increasing the work input to a machine is a way to enhance its work output beyond minimizing friction. By supplying more energy to the machine, it can perform more work. This principle follows the law of conservation of energy, where the work input equals the work output plus any energy losses due to factors like friction.
I guess you mean either input/output/inout/append or binary/text.
An opamp buffer circuit is one where the input signal is connected to the plus input, and the output is connected to the minus input. Within the performance limitations of the opamp, the output will track the input. The advantage of the buffer circuit is that is presents very little load impedance to the input signal, while providing a low impedance from the output to drive whatever circuitry is connected there.