2,1 6,1 2,5 and
Find ab
In order to find the distance between two coordinates, you first need to find the difference between the x and y coordinates. In this case, the difference between the x coordinates is 3-(-2) = 5. The difference between the y coordinates is -4-5 = -9. To find the distance you add up the squares of these differences then find the square root. 52 = 25. -92 = 81. 25+81 = 106. Thus the distance is the square root of 106, or approximately 10.296
Clockwise from top right: (4,4); (4,-4); (-4,-4); (-4,4)
It takes two coordinates to locate one point, but you've given only two numbers to locate two points. The distance between them can't be calculated with the information given, because the points can't be identified.
The center of a square is half-way up one side and half-way along the adjacent side, and the sides are the same in a square, so you might say, "1/2A, 1/2A" for the center of a square with one corner at the origin of the axes and having size of A.
The coordinates of a square can be defined by the positions of its four corners (vertices) in a Cartesian coordinate system. For example, if a square is centered at the origin with a side length of 2 units, its vertices could be at the coordinates (1, 1), (1, -1), (-1, -1), and (-1, 1). The specific coordinates will vary based on the square's size and position in the coordinate plane.
To get the coordinates of a square, you need to know the position of one vertex and the length of the sides. Assuming the square is aligned with the axes, if you have the coordinates of the bottom-left vertex (x, y) and the side length (s), the coordinates of the square's vertices would be (x, y), (x+s, y), (x, y+s), and (x+s, y+s). If the square is rotated or positioned differently, you may need additional information, such as the angle of rotation or the center point.
Sorry. Points have coordinates, but shapes don't.
Find ab
A simple square plotted on the Cartesian plane would have coodinates of: (0,0) (0,4) (4,4) and (4,0)
To read the coordinates on a military map, first identify the grid system used, typically a series of lines forming a grid that divides the map into squares. Coordinates are usually given in a combination of letters and numbers, indicating the specific grid square and its position within that square. For example, coordinates like "4B 2376" refer to grid square 4B and a specific point within that square. Always ensure you are using the correct map scale and orientation for accurate navigation.
If you know the coordinates, use the Pythagorean Theorem: take the square root of ((x2 - x1)2 + (y2 - y1)2).If you know the coordinates, use the Pythagorean Theorem: take the square root of ((x2 - x1)2 + (y2 - y1)2).If you know the coordinates, use the Pythagorean Theorem: take the square root of ((x2 - x1)2 + (y2 - y1)2).If you know the coordinates, use the Pythagorean Theorem: take the square root of ((x2 - x1)2 + (y2 - y1)2).
(7, 7).
It is the Cartesian plane whereas the x and y coordinates are plotted on it.
To find the area of a square, we need the length of one side. The given coordinates appear to be the x-coordinates of the vertices, but without the corresponding y-coordinates, we cannot determine the vertices' positions or calculate the side length. Assuming the vertices were intended to be (36, 31), (-21, 31), (-21, -26), and (36, -26), the side length would be the difference in the x-coordinates, which is 36 - (-21) = 57. Thus, the area would be (57^2 = 3249) square units.
Type the coordinates into the mindstorms NXT panel.
Please use the Pythagoran property: calculate the square root of ((difference in x-coordinates)2 + (difference in y-coordinates)2).