7
Depending on the angle between the two vectors, the magnitude of the resultant can be anything between 1 and 7.
It can't be less than 1, or more than 7.
5
5
10 percent added to 4.86 is 5.346.
4% added to $900 = $936
Another number added to a number is the sum (total) of the two numbers.
A natural number is doubled when added to its reciprocal. Find that number!
9000000000 times a number, x, is x added to 0 9000000000 times. NOT x added to itself that many times!
7
The zero-vector has no direction.
if b + a , since a+b equals b + a due to it being commutative . it shud have the same magnitude and direction
Sum of two vectors can only be zero if they are equal in magnitude and opposite in direction. So no two vector of unequal magnitude cannot be added to give null vector. Three vectors of equal magnitude and making an angle 120 degrees with each other gives a zero resultant.
7
Two - if you add two vectors of equal magnitude but in opposite directions, the resultant vector is zero.
5
The general rule for adding vectors is to hook them together "head to tail" and then draw in a resultant vector. The resultant will have the magnitude and direction that represents the sum of the two vectors that were added.
no,zero cannot be added to a null vector because zero is scalar but null vector is a vector,although null vector has zero magnitude but it has direction due to which it is called a vector.
A magnitude of less than 1. cw: An absolute magnitude of less than 1.
1. When the two vectors are parlell the magnitude of resultant vector R=A+B. 2. When the two vectors are having equal magnitude and they are antiparlell then R=A-A=0. For more information: thrinath_dadi@yahoo.com
If the two vectors are in the form: P = ai + bj, and Q = ci + djThen the resultant vector is (a + c)i + (b + d)jand the magnitude is:sqrt((a +c)2 + (b + d)2)If 3 dimensional, then the k components are added then squared and added to the i & j components, before taking the square root.