The answers will depend on whether you are trying to determine these for a projectile or a ballistic object, whether it is travelling in a straight line (up-down) or a trajectory and what simplifying assumptions (for example, air resistance = 0) you make.
The answers will depend on whether you are trying to determine these for a projectile or a ballistic object, whether it is travelling in a straight line (up-down) or a trajectory and what simplifying assumptions (for example, air resistance = 0) you make.
The answers will depend on whether you are trying to determine these for a projectile or a ballistic object, whether it is travelling in a straight line (up-down) or a trajectory and what simplifying assumptions (for example, air resistance = 0) you make.
The answers will depend on whether you are trying to determine these for a projectile or a ballistic object, whether it is travelling in a straight line (up-down) or a trajectory and what simplifying assumptions (for example, air resistance = 0) you make.
You can't determine velocity from that graph, because the graph tells you nothing about the direction of the motion. But you can determine the speed. The speed at any moment is the slope of a line that's tangent to the graph at that moment.
Using the Pythagorean theorem, we can determine the actual velocity in the xy plane to be (the square root of 41) m/s along the vector [5,4].
'Maximum height' means the exact point at which the velocity changes from upward to downward. At that exact point, the magnitude of the velocity is zero. It doesn't matter what the velocity was when it left your hand. That number determines the maximum height, but the velocity at that height is always zero. --------------------------------------------------------- Thus using the formula: (vf)e2 = (vi)e2+2*a*d vf = final velocity = 0 m/s vi = initial velocity = 10 m/s a = acceleration = gravity = - 9.81 m/s/s d = displacement (distance) = ? e is designating that the next figure is an exponent in the formula So the formula is: (0)e2 = (10)e2 + (2 * -9.81 * d) 0 = 100 + -19.62d adding 19.62d to both sides of the equation 19.62d = 100 dividing by 19.62 d = ~ 5.097 meters
Acceleration = (change in velocity) divided by (time for the change)
You need more information than this. What type of triangle (right angle or not), and you need to know atleast one side's length (or you can choose the size of one or two sides, and determine the rest.) E.g., for right angled triangle, area = 1/2 base x height. If you want base and height same size, you can determine this from this formula using area (known)
You can determine mass using momentum and velocity by using the formula: momentum = mass x velocity. Rearrange the formula to solve for mass as mass = momentum/velocity. Plug in the values for momentum and velocity to calculate the mass.
To find the initial velocity of the kick, you can use the equation for projectile motion. The maximum height reached by the football is related to the initial vertical velocity component. By using trigonometric functions, you can determine the initial vertical velocity component and then calculate the initial velocity of the kick.
To determine how far a projectile travels horizontally, you need to know the initial velocity of the projectile, the angle at which it is launched, and the acceleration due to gravity. The horizontal range of the projectile can be calculated using the formula: range = (initial velocity squared * sin(2*launch angle)) / acceleration due to gravity.
The maximum height of a rocket can be calculated using its initial speed and angle of launch. By analyzing its projectile motion, you can determine the peak height using the equations of motion. The maximum height occurs when the vertical velocity component becomes zero before the rocket starts descending.
The maximum height attained by the body can be calculated using the formula: height = (initial velocity)^2 / (2 * acceleration due to gravity). Since the velocity is reduced to half in one second, we can calculate the initial velocity using the fact that the acceleration due to gravity is -9.81 m/s^2. Then, we can plug this initial velocity into the formula to find the maximum height reached.
By using a metric tape measure
You can't determine velocity from that graph, because the graph tells you nothing about the direction of the motion. But you can determine the speed. The speed at any moment is the slope of a line that's tangent to the graph at that moment.
The velocity of efflux from a tank at a constant height of 10m can be calculated using Torricelli's theorem. The velocity can be found using the formula v = √(2gh), where v is the velocity, g is the acceleration due to gravity (9.81 m/s^2), and h is the height of the water surface above the outlet. Substituting the values, we get v = √(29.8110) = √(196.2) ≈ 14 m/s.
The time taken by the ball to reach the maximum height is 1 second. The maximum height reached by the ball is 36 meters.
To determine the velocity of the ball, you would need to measure the distance the ball traveled in each 0.25-second interval using the ruler. Then, divide the distance by the time interval to calculate the average velocity for each interval. The velocity of the ball would be the average velocity over all the intervals measured.
Using the equation of motion v = u + at. v-the final velocity, u - initial velocity a- acceleration and t-the time.
The minimum velocity required to project a body from a height h so that it will not fall back to Earth is called the escape velocity. This velocity must be equal to or greater than the escape velocity, which is derived using the principle of conservation of energy and the gravitational force equation. The escape velocity is given by the equation v = sqrt(2 * g * h), where v is the escape velocity, g is the acceleration due to gravity, and h is the height from which the object is projected.