R3 is a complete vector room, so you can actually take *ANY* other vector, e.g. from r1, r2 or r4 or any other vector room.
The null vector, also called the zero vector, is a vector a, such that a+b=b for any vector b. Also, b+( -b)=a An example in R3 is the vector <0,0,0> Here are some examples of its use <2,2,2>+<-2,-2,-2>=<0,0,0> <2,2,2>+<0,0,0>=<2,2,2>
The Resultant Vector minus the other vector
We get the Unit Vector
The volume of a sphere is 4/3 x pi x r3 Half of that is 2/3 x pi x r3
If they are parallel, you can add them algebraically to get a resultant vector. Then you can resolve the resultant vector to obtain the vector components.
The null vector, also called the zero vector, is a vector a, such that a+b=b for any vector b. Also, b+( -b)=a An example in R3 is the vector <0,0,0> Here are some examples of its use <2,2,2>+<-2,-2,-2>=<0,0,0> <2,2,2>+<0,0,0>=<2,2,2>
x,x,l1,l1,x,l1,l2,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,x,x,x,x,a,b,a,b,y,x, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y ,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3xy,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3r3,r2,r2,r3,r3x,x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,b,a,a,b,a,y, r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,r3,r3,r2,r2,r3,r3x,x,b,a,a,b,a,y,
The Resultant Vector minus the other vector
We get the Unit Vector
Divide the vector by it's length (magnitude).
If they are parallel, you can add them algebraically to get a resultant vector. Then you can resolve the resultant vector to obtain the vector components.
The volume of a sphere is 4/3 x pi x r3 Half of that is 2/3 x pi x r3
The volume of a sphere is 4 / 3 * pi * r3
The component of a vector x perpendicular to the vector y is x*y*sin(A) where A is the angle between the two vectors.
R3 means party
WHAT IS L3 AND R3
find the vector<1,1>+<4,-3>