It becomes a bigger rectangle - possibly a square.
Perimeter of a rectangle = 2(length + breadth) if one of it's side is doubled then, the resultant perimeter will be 2(2length + breadth) or 2(length + 2 breadth) as the case may be.
If you do not know the length or breadth of a rectangle, you cannot know the area. If you do not know the area of a rectangle, you cannot know the length and breadth. To know the length and breadth of a rectangle, you have to know some other contributing factor in the equation. If you don't, measure it!
Area = length*width new Area = 2 * length * width Area is doubled
Add the length and breadth and then double it.
Divide the area by the length of the rectangle
All you need to do is length x breadth = area
length*breadth
If the shape is a rectangle (or square), then Perimeter = 2*(Length + Breadth) So Breadth = Perimeter/2 - Length
This length (diagonal) = sq.rt ( l2 + b2 ) where 'l' is length of the rectangle and 'b' is the breadth of the rectangle.
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
length * breadth. (or, can be said as - length times width)
breadth multipied by the length