Divide the vector by it's length (magnitude).
The cosine function is used to determine the x component of the vector. The sine function is used to determine the y component. Consider a vector drawn on an x-y plane with its initial point at (0,0). If L is the magnitude of the vector and theta is the angle from the positive x axis to the vector, then the x component of the vector is L * cos(theta) and the y component is L * sin(theta).
A dot A = A2 do a derivative of both sides derivative (A) dot A + A dot derivative(A) =0 2(derivative (A) dot A)=0 (derivative (A) dot A)=0 A * derivative (A) * cos (theta) =0 => theta =90 A and derivative (A) are perpendicular
p^2 - 2p - 3 = 0 p^2 - 2p = 3 halve the linear term (-2), square it and add it to both sides p^2 - 2p + 1 = 3 + 1 factor left, gather terms right (p - 1)^2 = 4 (p - 1)^2 - 4 = 0 (1,-4) are the vector points of this parabola You can factor to solve for p (p + 1)(P - 3) p = - 1 p = 3
2x2 - 6x + 4 = 0 2(x2 - 3x + 2) = 0 2(x - 1)(x - 2) = 0 x - 1 = 0 and x - 2 = 0 So, x = 1 and x = 2.
The zero vector has no magnitude. v= Io + Jo + k0 has no magnirude |V|= sqroot(o^2 + 0^2 + 0^2)=0.
If vector equation A + B = 0, it means that vector B is equal in magnitude but opposite in direction to vector A. Therefore, the magnitude of vector B is equal to the magnitude of vector A.
Yes. For instance, the 2-dimensional vector (1,0) has length sqrt(1+0) = 1 A vector only has zero magnitude when all its components are 0.
The magnitude of a vector is 0 if the magnitude is given to be 0.The magnitude of the resultant of several vectors in n-dimensional space is 0 if and only if the components of the vectors sum to 0 in each of a sewt of n orthogonal directions.
5
No.
vector PQ where P(-4, -3) and Q(-2, 2) equivalent vector P'Q' where P'(0, 0) and Q'(2, 5) the magnitude doesn't change so we can compute |P'Q'| = √(22 + 52) = √29
The null vector is a special case where both magnitude and direction are undefined. This vector represents a point in space, rather than a physical quantity with magnitude and direction.
Depends on the situation. Vector A x Vector B= 0 when the sine of the angle between them is 0 Vector A . Vector B= 0 when the cosine of the angle between them is 0 Vector A + Vector B= 0 when Vectors A and B have equal magnitude but opposite direction.
It is a vector whose magnitude is 1.It is a vector whose magnitude is 1.It is a vector whose magnitude is 1.It is a vector whose magnitude is 1.
A vector comprises its components, which are orthogonal. If just one of them has magnitude and direction, then the resultant vector has magnitude and direction. Example:- If A is a vector and Ax is zero and Ay is non-zero then, A=Ax+Ay A=0+Ay A=Ay
No. If the vector is 2D then it's magnitude is (x^2+y^2)^0.5 where x and y are the components and ^0.5 means take the square root. In 3D this becomes (x^2+y^2+z^2)^0.5 etc. Thus the magnitude is always at least as big as one of the components. Here's an example of a 3D vector: (3,4,5) |(3,4,5)|=(3^2+4^2+5^2)^0.5=(9+16+25)^0.5=50^0.5=7.07... If y and z were 0: (3,0,0) |(3,0,0)|=(3^2+0^2+0^2)^0.5=(9+0+0)^0.5=9^0.5=3 ie the magnitude is the same size as x. You can also consider this geometrically. A vector is an arrow and the magnitude represents the length of the arrow. Vector addition is the 'adding' of these arrows so (3,4,5)=(3,0,0)+(0,4,0)+(0,0,5). Clearly the length of an arrow built of three smaller ones can't be less than any one of them.