well if you rotated it upside down then it would be a face with a uni brow.
A figure can be rotated through any angle of your choice.
An equivalent transformation to rotating a figure 90 degrees counterclockwise can be achieved by reflecting the figure across the line (y = x) and then reflecting it across the x-axis. This combination of reflections results in the same final orientation as the 90-degree counterclockwise rotation.
To rotate a figure 270 degrees counterclockwise about the origin, you can achieve this by rotating it 90 degrees clockwise, as 270 degrees counterclockwise is equivalent to 90 degrees clockwise. For each point (x, y) of the figure, the new coordinates after the rotation will be (y, -x). This transformation effectively shifts the figure to its new orientation while maintaining its shape and size.
When a figure is translated or rotated, the original figure and its image maintain the same size and shape. Both figures retain their corresponding angles and side lengths, making them congruent. Additionally, the orientation may change during rotation, but the relative positions of the points remain consistent in translation.
When u rotated a figure 180 is the reflection the same
Center of rotation
Point of rotation
well if you rotated it upside down then it would be a face with a uni brow.
the answer would be 180 degrease and if you don't believe me go on another website...
A figure can be rotated through any angle of your choice.
An equivalent transformation to rotating a figure 90 degrees counterclockwise can be achieved by reflecting the figure across the line (y = x) and then reflecting it across the x-axis. This combination of reflections results in the same final orientation as the 90-degree counterclockwise rotation.
It is called a rotation.
For every point A = (x,y) in your figure, a 180 degree counterclockwise rotation about the origin will result in a point A' = (x', y') where: x' = x * cos(180) - y * sin(180) y' = x * sin(180) + y * cos(180) Happy-fun time fact: This is equivalent to using a rotation matrix from Linear Algebra! Because a rotation is an isometry, you only have to rotate each vertex of a polygon, and then connect the respective rotated vertices to get the rotated polygon. You can rotate a closed curve as well, but you must figure out a way to rotate the infinite number of points in the curve. We are able to do this with straight lines above due to the property of isometries, which preserves distances between points.
To rotate a figure 270 degrees counterclockwise about the origin, you can achieve this by rotating it 90 degrees clockwise, as 270 degrees counterclockwise is equivalent to 90 degrees clockwise. For each point (x, y) of the figure, the new coordinates after the rotation will be (y, -x). This transformation effectively shifts the figure to its new orientation while maintaining its shape and size.
When a figure is translated or rotated, the original figure and its image maintain the same size and shape. Both figures retain their corresponding angles and side lengths, making them congruent. Additionally, the orientation may change during rotation, but the relative positions of the points remain consistent in translation.
A rotation of 270 degrees counterclockwise is a transformation that turns a figure around a fixed point by 270 degrees in the counterclockwise direction. This rotation can be visualized as a quarter turn in the counterclockwise direction. It is equivalent to rotating the figure three-fourths of a full revolution counterclockwise.