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When the breadth of a rectangle is doubled, the area of the rectangle also doubles. The area of a rectangle is calculated by multiplying its length by its breadth (Area = Length × Breadth). Therefore, if the original breadth is increased to twice its size, the new area becomes Area = Length × (2 × Breadth), resulting in double the original area.
Add the length and breadth and then double it.
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
This length (diagonal) = sq.rt ( l2 + b2 ) where 'l' is length of the rectangle and 'b' is the breadth of the rectangle.
length * breadth. (or, can be said as - length times width)
If you do not know the length or breadth of a rectangle, you cannot know the area. If you do not know the area of a rectangle, you cannot know the length and breadth. To know the length and breadth of a rectangle, you have to know some other contributing factor in the equation. If you don't, measure it!
When the breadth of a rectangle is doubled, the area of the rectangle also doubles. The area of a rectangle is calculated by multiplying its length by its breadth (Area = Length × Breadth). Therefore, if the original breadth is increased to twice its size, the new area becomes Area = Length × (2 × Breadth), resulting in double the original area.
Add the length and breadth and then double it.
Divide the area by the length of the rectangle
All you need to do is length x breadth = area
length*breadth
If the shape is a rectangle (or square), then Perimeter = 2*(Length + Breadth) So Breadth = Perimeter/2 - Length
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
This length (diagonal) = sq.rt ( l2 + b2 ) where 'l' is length of the rectangle and 'b' is the breadth of the rectangle.
length * breadth. (or, can be said as - length times width)
breadth multipied by the length
multiply the length with the breadth.