y=mx+b means that m is the slope, x is the variable, and b is the y intercept.
[ADDED] The gradient m is given by the difference formula [ y2 - y1) / (x2 - x1) ] where the 1 and 2 signify separate ordinates and the y-values are those from their corresponding x-values.
NB: they are not powers or factors here, but the text editor's limits makes typing algebra difficult.
In words, it is the change in the y-value given by a chosen change in the x-value.
So if the equation is y = 3x, lets take the values of x as 1 and 4. Therefore, the slope = [ (12-3) / (4-1) ]
= 9/3 = 3.
Important: always take the 1 and 2 co-ordinates in that rising-x order, not necessarily smaller-from-larger in y, because if the graph slopes down to the right the y-difference will be a negative number so the gradient is negative, and that is its correct description.
AS AN ASIDE because we need not complicate things by invoking calculus for simple linear graphs, that difference-over-difference formula in calculus notation is shown by the operator, dy/dx; and the process is called "differentiation". Worth recalling when you proceed to studying Calculus, which analyses non-linear equations!
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You find the equation of a graph by finding an equation with a graph.
plug in a 0 for the "x" value of the equation, and solve it :D
There are many ways to graph linear equations. One way that will always work it to pick some points, 3 is plenty. Pick and x value, plug it in and then find the y value. You will obtain a set or ordered pairs. Graph these and connect the dots. Voila------------- a line!
A linear function is called "linear" because it represents a straight line. To graph a linear function, find two points that satisify that function, plot them, and then draw a straight line between them.
Here is a simple way to graph a linear equation. A linear equation is one that has a y term (a number times y), an x term and a constant (but no squares or cubes or square roots etc.): Let x = 0 and use the equation to find y. This gives you one point on the graph: (0, -3) Let y = 0 and use the equation to find x. This gives you another point on the graph (3, 0) Plot these two points, join them with a line and extend in both directions. However, this method gives only one point if the equation is of the form y = ax where a is some non-zero constant; and that point is (0,0) In that case, use (1,a) as the second point.