Depends on if you're working on 2D vectors or 3D vectors. I'll assume the prior.
Rx = Magnitude * Cos Angle
Ry = Magnitude * Sin Angle
You can work out the Cos and Sin parts by drawing a triangle; in which Cos is Adj/Hyp and Sin is Opp/Hyp. By multiplying by the Hyp (the magnitude) you get the Adj and Opp respectively.
General math is maths that includes; statistics, business maths, trigonometry, etc. General maths is the more applicable math in everyday life situations, as opposed to learning vectors or quartic graphs.
by doing math
Perpendicular means that the angle between the two vectors is 90 degrees - a right angle. If you have the vectors as components, just take the dot product - if the dot product is zero, that means either that the vectors are perpendicular, or that one of the vectors has a magnitude of zero.
carelessness. sloppy work. miscomputations. PAY ATTENTION!
they are use in schools,banks most work places you will need it in life
in maths
None of them are vectors.
General math is maths that includes; statistics, business maths, trigonometry, etc. General maths is the more applicable math in everyday life situations, as opposed to learning vectors or quartic graphs.
Without the difference between scalars and vectors the Universe doesn't work !
You can get free maths lessons online at www.extra maths work.co.uk
chance
Usually when you are predicting what your opponent will do next or are trying to work out a reliable strategy to win the game. Usually maths has nothing to do with maths games though. Usually when you are predicting what your opponent will do next or are trying to work out a reliable strategy to win the game. Usually maths has nothing to do with maths games though.
by the calculater
You cannot work out pheta until it is defined.
It doesn't work. It just lazes around all day. Curse that Grid System! It never works for maths...
Physics requires maths, to work out the force of something. and for example if you have the time it takes an item to arrive as well as the distance you can work out the speed
No, vectors and scalars are not the same. Vectors have both magnitude and direction, while scalars only have magnitude. Examples of vectors include velocity and force, while examples of scalars include speed and temperature.