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Q: How do you find the missing vector?
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How do you find missing vector if resultant is given?

The Resultant Vector minus the other vector


How do you find the vector components only given the magnitude and x-component?

If you assume the vector is only in two dimensions, you can find the missing y-component with Pythagoras' Theorem: y = square root of (magnitude2 - x2).


When vector is divided by its own magnitude you find its?

We get the Unit Vector


How can you find a unit vector in the same direction as the given vector?

Divide the vector by it's length (magnitude).


How do you find the location of resultant?

To find the location of the resultant, you can use the parallelogram rule or the triangle rule of vector addition. Locate the endpoints of the vectors you are adding, draw the resultant vector connecting the initial point of the first vector to the terminal point of the last vector, and then find the coordinates of the endpoint of the resultant vector.


Vector method to find out the acceleration of a particle is -wwrwhere angular velocity is w?

To find the acceleration of a particle using the vector method, you can use the equation a = r x (w x v), where "a" is the acceleration, "r" is the position vector, "w" is the angular velocity vector, and "v" is the velocity vector. The cross product (x) represents the vector cross product. By taking the cross product of the angular velocity vector with the velocity vector and then multiplying the result by the position vector, you can find the acceleration of the particle.


How do you find the missing?

Missing....? But the answer to find the missing is normally either "algebra" or "find another equation to use."


What is the reverse process of vectors addition?

reverse process of vector addition is vector resolution.


How do you find vector components when given the vectors are parallel and the magnitude of each vector is equal to 1?

If they are parallel, you can add them algebraically to get a resultant vector. Then you can resolve the resultant vector to obtain the vector components.


How do you find the component of a vector perpendicular to another vector?

The component of a vector x perpendicular to the vector y is x*y*sin(A) where A is the angle between the two vectors.


Find a unit vector in the direction from 3 -1 4 to 1 3 5?

find the vector<1,1>+<4,-3>


How do you find the normal vector of a ball or sphere?

The normal vector to the surface is a radius at the point of interest.