answersLogoWhite

0


Best Answer

your x goes first. for example : 3, 6

3 is your x and 6 is your y

User Avatar

Wiki User

14y ago
This answer is:
User Avatar

Add your answer:

Earn +20 pts
Q: In the coordinate What gos first y your z?
Write your answer...
Submit
Still have questions?
magnify glass
imp
Continue Learning about Other Math

The Cartesian coordinate system can be used to describe three-dimensional space using three axes instead of two. What are their labels?

x y and z


If x is y and y is z which statement must be be true?

If x = y and y = z then x = z


What is the Definition of Cartesian coordinate system?

A system for identifying points on a plane or in space by their coordinates is called a Cartesian coordinate system.In a plane (2-dimensional), the Cartesian coordinate system is determined by the two perpendicular directed lines Ox as x-axis, and Oy as y-axis (where the point of intersection O is the origin) and the given unit length.For any point P in the plane, let M and Nbe points on the x-axis and y-axis such that PM is parallel to y-axis and PN is parallel to x-axis. If OM = x and ON = y, then (x, y) are the coordinates of the point P in this Cartesian coordinate system.Normally, Ox and Oy are chosen so that an an anticlockwise rotation of one right angle takes the positive x-direction to the positive y-direction.In 3-dimensional space, the Cartesian coordinate system is determined by the three mutually perpendicular directed lines Ox as x-axis, and Oy as y-axis,and OZ as z-axis (where the point of intersection O is the origin).For any point P in a space, let L be the point where the plane through P, parallel to the plane containing the y-axis and z-axis, meets the x-axis. Alternatively, L is the point on the x-axis such that PL is perpendicular to the x-axis. Let M and N be points on the y-axis and z-axis. The points L, M, and N are in fact three of vertixes of the cuboid with three of its edges along the coordinate axes and with O and P as opposite vertixes. If OL = x and OM = y, and ON = z, then (x, y, z) are the coordinates of the point P in this Cartesian coordinate system.


Find the solution to the system of equations 3x plus y plus z equals 6 3x - y plus 2z equals 9 y plus z equals 3?

3x + y + z = 63x - y + 2z = 9y + z = 3y + z = 3y = 3 - z (substitute 3 - z for y into the first equation of the system)3x + y + z = 63x + (3 - z) + z = 63x + 3 = 63x = 3x = 1 (substitute 3 - z for y and 1 for x into the second equation of the system)3x - y + 2z = 93(1) - (3 - z) + 2z = 93 - 3 + z + 2z = 93z = 9z = 3 (which yields y = 0)y = 3 - z = 3 - 3 = 0So that solution of the system of the equations is x = 1, y = 0, and z = 3.


What is xy plus z?

The expression xy + z represents the sum of the product of x and y with the value of z. This is a simple algebraic expression where x and y are variables representing numbers, and z is a constant value. To find the result of xy + z, you would first multiply x and y, and then add the value of z to the product.

Related questions

Ten vectors addtogether to give zero resultant it is possible that nine of this vectors are in the same plane but the tenth not on this plane?

No. Let's assume the plane has coordinates x and y; the vector outside the plane has a component for the z-coordinate. In that case, another vector (or several) must also have a component in the z-coordinate, to compensate.No. Let's assume the plane has coordinates x and y; the vector outside the plane has a component for the z-coordinate. In that case, another vector (or several) must also have a component in the z-coordinate, to compensate.No. Let's assume the plane has coordinates x and y; the vector outside the plane has a component for the z-coordinate. In that case, another vector (or several) must also have a component in the z-coordinate, to compensate.No. Let's assume the plane has coordinates x and y; the vector outside the plane has a component for the z-coordinate. In that case, another vector (or several) must also have a component in the z-coordinate, to compensate.


How do you plot on a three dimensional coordinate system?

A point on a 3-d coordinate system would take the form of (x,y,z). You go x units on the x-axis (left or right), y units on the y-axis (up or down), and z units on the z-axis, (front or back).


Does the point where a line crosses the y axis have a y coordinate of zero?

Yes, x,0,z is on the y=0 plane


What is the standard notation for a three dimensional Cartesian coordinate system?

(x,y,z)


How do you Enter 3D Coordinates in GstarCAD?

Cartesian, cylindrical, or spherical coordinates locate points when you are creating objects in 3D.Enter X.Y.Z coordinate3D Cartesian coordinates specify a precise location by using three coordinate values: X, Y, and Z.Entering 3D Cartesian coordinate values (X,Y,Z) is similar to entering 2D coordinate values (X,Y). In addition to specifying X and Y values, you also specify a Z value using the following format:X,Y,Z


Is the standard notation for a point a three dimensional cartesian coordinate system?

(x,y,z)


What is the standard notation for a point in a three-dimensional Cartesian coordinate system?

(x,y,z)


If you use a pair of x- and y-coordinates (x y) to represent a point in a two-dimensional Cartesian coordinate system how would you represent a point in a three-dimensional Cartesian coordinate system?

( x y z )


How do you teleport to a coordinate on minecraft?

To teleport to a coordinate, do /tp and then give the x, y, and z coordinates. Then press Enter (or Return). So, for example, to teleport to x: 67 y: 70 z: 148, you would type /tp 67 70 148.


The Cartesian coordinate system can be applied to three-dimensional solids Instead of two axes the coordinate system has three What are their labels?

x z y


The Cartesian coordinate system can have more than two dimensions?

Yes!!! True!!! The axes are x, y, & z. Any given point is denoted by ( x,y,z).


The Cartesian coordinate system can be used to describe threedimensional space Instead of two axes the coordinate system has three What are their labels?

Hey, With 2 axes its x and y with 3 its x,y and z Toby